![]() By keeping the Shuttle vertical during take off keeps you close-ish to land when you start the desent. Landing - the most challenging part to landing is finding land to land on. ![]() If you dont play with any electricity mods the charging. ![]() Point the shuttle in the direction you want to to go, use pitch to operate the RCNS, but careful not to overshoot your target. In order to turn on the engine and change throttle use the Up/Down arrow keys or check keybindings. However the Shuttle is fitted with a gyro for manoeuvring. Use VTOL to lower rocket down Use Trim to aim rocket(360)Full throttleActivate-1Use pitch and roll to maneuver rocketAfter taking off leave VTOL all the. Above 250k ft, there is minimal to no air resistance, also no air for jet engines. If you want to to catch a satellite, the Shuttle has RCNs fitted which are activated by Pitch. I got the idea to make this when I saw a rocket that went 50,000 MPH and. There are no landing chutes, so come in slow and use brakes and pitch-up to slow down on the runway.Ĭareful with the arm - for safest movement - activate a part, move it, then deactivate. This rocket can go up to 66,000 MPH (double the speed of any of my other rockets). Use AG3 engines if you are far from land (3 second burst only). Close cargo bay doors and return to earth.ġ1. AG 7 and VTOL up to extend satellite solar panels.ġ0. AG5, AG6, Trim (rotate) Thrust (operates claw) activates various parts of the arm.ĩ. At above 250,000 feet, activate AG4 to release the large fuel tank. After that, activate AG2 and use Trim to keep vertical.ĥ. When solid rockets are depleted the internals will fall out. She will pitch forward, however wait and when almost vertical use Trim for minor adjustment to keep her vertical.Ĥ. Platform can also move using throttle and Yaw for steering.ģ. Activate Landing gear to deploy outriggers of platform. Hi-tech with sensitive solid rocket fuel - be warned! While under rocket power make no sudden or extreme turns - small adjustment only.ġ.
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